Top 10 Coop Board Games of 2025
Holy crap! What an INSANE year 2025 has been for coop board games! Honestly, putting this list together was brutal because every single one of these could’ve been #1. I’m not even kidding.
You might be wondering where some games are—don’t worry! We’ve got separate lists coming for Top 10 Solo Games of 2025, Top 10 Expansions of 2025, and our Top 10 Party Games of 2025! So keep an eye out for those. Alright, let’s get into it! This is the cream of the crop, people!
10. Aeon’s End: Legacy of Gravehold

Plays Solo: Yes (and it’s GOOD solo)
Player Count: 1 to 4
Ages: 14+
Length: 60-90 minutes
Full disclosure: I slept on Aeon’s End for years. YEARS. Finally grabbed this remastered version and wow, I’m an idiot for waiting so long. This deck-builder has you defending the last human city from nightmare monsters, and the new components are just chef’s kiss.
I saw this on tables everywhere at conventions this year. The turn order is randomized each round which sounds weird but actually keeps things super tense. And building up your mage while figuring out how to beat the nemesis? That puzzle never gets old.
It’s at #10 mostly because setup is kind of a pain. There’s a lot of bits to organize. But once you’re playing? Magic.
| Game | Players | Price | Buy |
|---|---|---|---|
| Aeon’s End: Legacy of Gravehold | 1-4 | $90.62 | Amazon |
9. Earthborne Rangers

Plays Solo: No (plays great with 2 though!)
Player Count: 1 to 4
Ages: 14+
Length: 90-180 minutes
After waiting FOREVER for this, it finally dropped and delivered hard. You’re basically exploring this beautiful future Earth as a Ranger, protecting nature and solving mysteries. Think Sleeping Gods but with way more freedom to just… wander.
The storytelling that emerges from just playing cards and making choices is wild. My friend Jamie got weirdly emotional defending a forest from poachers. That’s not something you get in most games, you know?
It’s here at #9 because, real talk, the rules are chunky. And you need to commit serious time. But if you want a coop board game that tells an actual story? This is the one.
| Game | Players | Price | Buy |
|---|---|---|---|
| Earthborne Rangers | 1-4 | $200.00 | boardgamegeek |
8. Daybreak

Plays Solo: Yes (official solo rules)
Player Count: 1 to 4
Ages: 10+
Length: 60-120 minutes
Climate change: the board game! I know how that sounds, but hear me out—it’s actually really fun? You’re working together as different countries trying to prevent catastrophe by implementing green tech and policies.
What I loved is it sparked actual conversations at game night. Not preachy stuff, just people genuinely talking about the solutions shown in the game. Plus the card play is legitimately engaging, not just educational window dressing.
It’s positioned here because it makes your brain work harder than lighter coop board games. But the production is gorgeous and once you’ve played a few turns, it flows really well.
7. Sky Team

Plays Solo: Nope (strictly 2-player)
Player Count: 2
Ages: 12+
Length: 15 minutes
A game about landing planes made my top 10? YES IT DID. My partner and I have played this probably 50 times and we’re still not tired of it. You’re the pilot and co-pilot, using dice to manage literally everything, and you can barely talk to each other.
Those 15 minutes are INTENSE. We’ve had games where we nail the landing and high-five like we just won the Super Bowl. And games where we crash and immediately shuffle for another round.
The dice-as-communication system is brilliant. And for couples looking for quick but nail-biting coop board games? This is absolutely perfect.
6. Arcs with Blighted Reach Campaign

Plays Solo: Yes (campaign has solo)
Player Count: 1 to 4
Ages: 14+
Length: 60-120 minutes
Okay so Arcs started as a competitive space game, but the Blighted Reach expansion added this campaign mode and it COMPLETELY changed everything. Now you’re working together against galaxy-threatening bad guys and it’s phenomenal.
The card-driven stuff feels fresh every single game. And the campaign has real consequences that carry forward. What blew my mind is how it stays super strategic while actually making you cooperate instead of just taking turns.
It’s #6 because you need both boxes and teaching it is… not quick. But my gaming group has been obsessed with this for months. If you want deep, meaty coop board games with an epic story? Nothing else came close this year.
| Game | Players | Price | Buy |
|---|---|---|---|
| Arcs: The Blighted Reach Expansion | 1-4 | $68.00 | boardgamegeek |
5. Quarriors! Qultimate Quedition

Plays Solo: Yes (solo rules included)
Player Count: 1 to 6
Ages: 14+
Length: 45-60 minutes
They completely redid Quarriors with a full coop mode and it’s WAY better than it has any right to be. You’re rolling custom dice with creatures on them, building your dice pool, trying to beat big baddies together.
Here’s the thing—rolling dice is just FUN. But there’s actual strategy underneath the randomness. And it plays SIX people smoothly, which most coop board games can’t handle.
This made top 5 because it works with literally everyone. My hardcore gamer friends enjoyed it. My cousins who don’t really play board games enjoyed it. That’s rare! Plus the “Qultimate Quedition” (yes, that’s the real name) has like everything from the old expansions.
| Game | Players | Price | Buy |
|---|---|---|---|
| Quarriors! Qultimate Quedition | 1-6 | No featured offers available | Amazon |
4. Nucleum: Australia

Plays Solo: Yes (has an automa)
Player Count: 1 to 4
Ages: 14+
Length: 90-150 minutes
A heavy Euro game on a coop board games list? Wild, right? But Nucleum: Australia has this full cooperative mode that turns economic engine-building into this fascinating group puzzle.
You’re all industrialists developing Australia together in this steampunk timeline. The coordination needed is insane—you’re constantly discussing timing and resources. My friend Marcus called it “the thinkiest coop experience” he’d had all year, and he wasn’t wrong.
It’s #4 because it’s HEAVY. Like, not for casual game night heavy. But if your group loves deep, brain-burning coop board games? The production quality alone is worth it, and the gameplay is incredible.
| Game | Players | Price | Buy |
|---|---|---|---|
| Nucleum: Australia | 1-4 | $30.00 | boardgamegeek |
3. Kinfire Chronicles: Night’s Fall

Plays Solo: Yes (just run 2 characters)
Player Count: 1 to 4
Ages: 13+
Length: 60-120 minutes
This campaign absolutely DOMINATED our table this year. The art is stunning, the story had us gasping out loud (seriously), and the card challenge system is so good it hurts.
Every turn you’re spending cards to activate abilities, which creates these agonizing “do I use this now or save it?” moments. The campaign flows beautifully—we could jump in and out without losing momentum, which is huge for campaign coop board games.
Top 3 because it nails the story-strategy balance perfectly. The boss fights are genuinely epic, and every character feels unique and powerful. We finished it and immediately wanted more. That’s the highest compliment I can give.
| Game | Players | Price | Buy |
|---|---|---|---|
| Kinfire Chronicles: Night’s Fall | 1-4 | No featured offers available | Amazon |
2. Expeditions

Plays Solo: Yes (really good automa)
Player Count: 1 to 5
Ages: 14+
Length: 60-90 minutes
Set in the Scythe world, but this is NOT Scythe 2. It’s its own thing, and the coop mode is where it really sings. You’re exploring Siberia, uncovering mysteries, working together against automated opponents.
The card play keeps everyone engaged constantly—no downtime, which I appreciate SO much. And the exploration feels genuinely rewarding, not just “flip a card, read a thing.” Plus, Jakub Rozalski’s art? Absolutely gorgeous.
This almost took #1. Almost! It would have in most years. But one game completely consumed our gaming year and there’s no way I could put anything else at the top…
| Game | Players | Price | Buy |
|---|---|---|---|
| Expeditions | 1-5 | $85.00 | Amazon |
1. Voidfall: Cooperative Mode

Plays Solo: Yes (true solo AND coop)
Player Count: 1 to 4
Ages: 14+
Length: 90-120 minutes per session
Here we go. Voidfall’s coop mode dropped early 2025 and it absolutely WRECKED us. This space 4X game is now hands-down one of the deepest, most satisfying coop board games ever made. Period.
You’re running different space factions trying to hold back an alien invasion. The campaign spans multiple sessions with persistent empires and escalating threats. Tech trees, fleet battles, area control—it all works together into something truly special.
Why #1? Because we literally couldn’t stop. Every session ended with “when are we playing again?” The strategic depth is absurd, but the cooperation creates these moments of triumph that no other game matched this year.
Yes, it’s heavy. Yes, it takes commitment. But for groups wanting the ultimate space opera coop experience? This is it. This is THE game.
| Game | Players | Price | Buy |
|---|---|---|---|
| Voidfall | 1-4 | $120.00 | Amazon |
Wrapping Up
2025 has been absolutely incredible for coop board games! From quick 15-minute experiences to massive campaign adventures, there’s something for everyone right now.
Whether you’re just getting into coop board games or you’ve been playing them forever, this list has got you covered. The hobby keeps growing, and designers keep finding new ways to make cooperation exciting.
What did YOU play this year? Have you tried any of these? Let me know because I’m always looking for my next obsession!
Check out these other great two player game articles
- https://thecardboardcrew.com/?p=240
- https://thecardboardcrew.com/?p=219
- https://thecardboardcrew.com/?p=181
- https://thecardboardcrew.com/?p=66
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